ZeroLag
Releases

Version history

Every public release of the ZeroLag desktop app, with notes. Always download the latest.

  1. v0.9.0
    May 28, 2026, 11:56 PM · 5.5 MB
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    ZeroLag v0.9.0 — Test every server at once.

    The test tab got a real upgrade. Paste a connect string, and you now see how every server in your plan would handle that match — not just the one you happen to have selected. Pick the fastest. Done.


    What's new

    • Every server, side by side. The result page now shows your direct (ISP) ping at the top, then a sorted list of server cards underneath — best end-to-end first. Each card shows the total estimated ping, how much it saves vs direct, and the breakdown (you → server + server → game). The recommended option gets a small badge.
    • One click to activate. Each card has its own Activate button. Hit it on any server and ZeroLag connects the tunnel through that one — without touching your default. Disconnect later and the dashboard's Connect button goes back to your normal server, no fiddling.
    • Faster results. The old test was sequential — measure direct, install a route, measure through the tunnel, tear it down. The new flow is pure measurement: direct ping and server fanout run in parallel, and no tunnel state changes during the test. You see your direct number in under a second, and the server list lands a few seconds later.

    Why this matters

    Before, the test could only tell you "your selected server is faster/slower than direct." If a different server in your plan would have been even better, you'd never know without manually switching and retesting. Now the comparison is built in.


    What's next

    More server locations beyond Istanbul are still the big one we're working toward.


    Feedback

    If a server keeps landing as unreachable when it shouldn't, or the recommended pick doesn't feel right, tell us.


    Thanks for being on ZeroLag. GLHF.

  2. v0.8.1
    May 22, 2026, 02:39 PM · 5.5 MB
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    ZeroLag v0.8.1 — Small fixes.

    A quick follow-up to v0.8.0 cleaning up two things that didn't quite behave right.


    What's fixed

    • Routed Apps badges now tell the truth. Previously the badge next to a game (e.g. CS2) turned green the moment the game was running — even if the tunnel was off. Now green means what it should: the tunnel is active and the app is running. Hover over the badge to see what's going on if it isn't green.
    • Update errors actually say what went wrong. If a "Check for updates" attempt fails, you'll now see the real error instead of a generic message. Helps us diagnose problems much faster when you report them.

    Feedback

    Spotted something else off? Let us know.


    Thanks for being on ZeroLag. GLHF.

  3. v0.8.0
    May 22, 2026, 12:29 AM · 5.5 MB
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    ZeroLag v0.8.0 — More games. Smarter detection.

    This release opens the door for more than just CS2. The app list is no longer locked to a single game, detection works for whatever you've added, and the whole UI got a quiet cleanup along the way.


    What you'll notice

    • A growing game list. Open the Apps page and you'll see new entries — some routable today, others marked Coming soon. From now on, when we add support for a new game, it shows up automatically. No update, no waiting.
    • Detection that follows your apps, not CS2. If you've added another game and it's enabled, ZeroLag now notices when that game opens — not just CS2. The status bar updates accordingly: "Valorant detected", "CS2 +1 detected", or "No apps detected" when nothing's running.
    • A cleaner look. We trimmed the theme list down to the three that actually felt finished: Clean Dark (the new default), Cyberpunk, and HUD. If you were on one of the old themes, ZeroLag will quietly switch you to Clean Dark — try the others from Settings if it's not your style.

    A note on "coming soon" games

    You'll spot a handful of games listed but not yet routable. They're there on purpose — we're measuring routes to those servers from Turkish ISPs, and we'll flip them on one by one as they pass our latency tests. If there's a specific title you want prioritized, let us know.


    What's next

    The big one is still the more server locations as we expand beyond Istanbul.


    Feedback

    If detection misses a game you've added, or the new default theme isn't to your taste, or anything else feels off — tell us.


    Thanks for being on ZeroLag. GLHF.

  4. v0.7.2
    May 21, 2026, 08:07 PM · 5.5 MB
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    ZeroLag v0.7.2 — Tighter and faster.

    A small one. If you've been on ZeroLag since launch, this update very likely just landed in the background while you were doing something else — no download, no setup wizard, no popup interrupting your match. That's how every update should feel, and from this version on, that's how every update will.


    What you'll notice

    • A snappier app. ZeroLag now opens faster and feels a touch lighter. We spent the cycle quietly cleaning up the parts that don't earn their keep, and the result is an app that just gets out of your way sooner.
    • A smaller download. The installer is meaningfully slimmer than the last one. Less bandwidth, faster install, fewer moving parts.
    • Updates that just happen. This is the first ZeroLag update you didn't have to do anything to receive. From here on, you stay on the latest version automatically.

    What's next

    We're still working on more server locations as we test routes from different Turkish ISPs.


    Feedback

    If anything feels off after the update — connect times, the ping graph, an error you weren't expecting — tell us. Small releases are exactly the kind that sneak in surprises.


    Thanks for sticking with ZeroLag. GLHF.

  5. v0.6.0
    May 21, 2026, 04:00 PM · 5.2 MB
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    ZeroLag v0.6.0 — Hello, world.

    This is the first public release of ZeroLag — a desktop app built for competitive players who are tired of watching their ping spike for no good reason.


    What is ZeroLag?

    If you play Counter-Strike 2 from Turkey, you've probably noticed it: your home internet feels fast on every site you visit, but the second you load into Faceit, your ping is 20–25ms higher than it should be. Not because your connection is bad — because your ISP routes game traffic through the long way around.

    ZeroLag fixes that. It quietly reroutes only your CS2 traffic through an optimized path (Istanbul → Frankfurt), while everything else — your browser, Discord, Steam downloads — keeps using your normal connection. No system-wide VPN slowdown. No weird side effects. Just a shorter route to the server.


    What's in the box

    The core experience

    • One-click connect. Open the app, hit the power button, you're routed. That's it.
    • Connection timer. Know exactly how long you've been routed.

    The little things

    • Three themes — Cyberpunk (default), Clean Dark, and HUD — so the app fits your setup.
    • System tray support. Close the window, the app keeps running. Right-click the tray icon for quick controls.
    • Start with Windows. Set it once, forget it.
    • Native notifications when the tunnel comes up or drops.

    Under the hood

    • Sign in once, stay signed in. Browser-based login means no fiddling with credentials in the app itself.
    • Server selection. Pick your route automatically (recommended) or manually if you want to experiment.
    • Ping test page. Stress-test any IP for up to a minute and see how the tunnel compares.

    What's next

    ZeroLag is being actively developed. Some of what's on the horizon:

    • More server locations as we measure routes from different Turkish ISPs.
    • Auto-update. update once and you'll get future releases automatically.

    Feedback

    This is the first release out the door, which means it's also the version most likely to have rough edges. If something feels off, if your ping doesn't improve, or if the app misbehaves — please tell us. The fastest way to make ZeroLag better is to hear from the people actually using it.


    Thanks for trying ZeroLag. GLHF.